Recently, I created an ambient, dungeon style track, made for a cave scenario, that was essentially a mix of ambient, ethereal pads and strings, with timed melodic and percussive cues. More like sound design than a fixed musical progression, I …
Original music by John Leonard French, for Alex Zable’s fast action puzzle game, Shepz.
Original music, by John Leonard French, for the iOS grenade hurling puzzle game Fragger 2, developed by Harold Brenes.
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