Unity Audio Tutorial Series: Adding Sounds to the Sun Temple

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In a new series of tutorials I’ve been bringing the Sun Temple to life with audio and music. This stunning environment asset, by Sandro T, is free on the Unity Asset Store but has no sound whatsoever.

Join me as I create music and audio assets for the whole (giant) scene and integrate them into the Unity project. Everything I create will use free assets, free software or will be shared for free, for you to use in your own projects.

Download the Sun Temple Unity Asset

Part 1: Fire Sounds

In this first video, I set up the Sun Temple scene and create FIRE! …sounds using freely available library sounds and Audacity, which I then add to all of the fire objects in the scene.

Part 2: Environment Sounds & Audio Zones

In video 2, I add a background wind loop, randomised cricket sounds that fade in and out and create audio zones with Audio Mixers, Trigger Colliders and Audio Mixer Snapshots.

Part 3: Footstep Sound Effects

In Part 3 I build a FPS footstep system, that works on terrain, and doesn’t require a load of tags.

Download my free footstep sounds used in the video

This free download includes 7 stone footsteps, 8 wood footsteps and 9 grass footstep sound effects.

Part 4: Reverb in Unity

In Part 4 I choose and set up reverb to use in the buildings.

Subscribe to my channel and enable notifications to get notified when the next video in the series is available.

by John Leonard French

Game Composer & Sound Designer


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